I've updated the enemy dust animation, along with beginning work on my version of the "You ran away with __ EXP and __ G" feature that everybody in the Undertale community totally knows about. Also, the items in-battle are mostly functional.
Next on the agenda: making it so multiple enemies actually work, adding ACTing and MERCY, and also adding the TEM mechanics!
Welp, until next time, have a good one!
-KK
Next up
*itS priEd moNth, Chara! u kNoe what dAt meEns!
*(Huh)
*(What)
*(Do they want me to like)
*(Make a gayer FellSwap)
*(What)
*...
Sure why the hell not
progress
I have implemented battle message animations.
I've finally started working on a tileset!
Got bored. Made a "Classic" KK!Chara sprite. Not gonna use it probably. Just thought it would be fun to make an Undertale-style version of KK!Chara.
Menu Update!
Thoughts on the tileset for The Old Lands so far?
WTF happened to picture in picture mode? Why is there all this extra crap now? I just want the video, I don't want all that extra screen clutter.
Here's a room mockup.










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