I've updated the enemy dust animation, along with beginning work on my version of the "You ran away with __ EXP and __ G" feature that everybody in the Undertale community totally knows about. Also, the items in-battle are mostly functional.
Next on the agenda: making it so multiple enemies actually work, adding ACTing and MERCY, and also adding the TEM mechanics!
Welp, until next time, have a good one!
-KK
Next up
progress
Sure why the hell not
I've been on that EXP grind
Here's a room mockup.
I made a OneShot textbox engine! You can find it here: https://scratch.mit.edu/projects/1247810113/
Thoughts on the tileset for The Old Lands so far?
*itS priEd moNth, Chara! u kNoe what dAt meEns!
*(Huh)
*(What)
*(Do they want me to like)
*(Make a gayer FellSwap)
*(What)
*...
I have implemented battle message animations.
Menu Update!
I've finally started working on a tileset!










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