I've updated the enemy dust animation, along with beginning work on my version of the "You ran away with __ EXP and __ G" feature that everybody in the Undertale community totally knows about. Also, the items in-battle are mostly functional.
Next on the agenda: making it so multiple enemies actually work, adding ACTing and MERCY, and also adding the TEM mechanics!
Welp, until next time, have a good one!
-KK
Next up
I've been on that EXP grind
progress
Got bored. Made a "Classic" KK!Chara sprite. Not gonna use it probably. Just thought it would be fun to make an Undertale-style version of KK!Chara.
Menu
I have implemented battle message animations.
Here's a room mockup.
I've finally started working on a tileset!
Menu Update!
Thoughts on the tileset for The Old Lands so far?










0 comments