Game
Baldi's Basics In Nightmares Android Saga (Unofficial)

2 years ago

BBiN 1.5 for android devices is live! (Read Article)


Finally, the rock has come back to release 1.5!

I just released the build last night and I probably shouldve have announced it. Took me a bloody week to finish it off but it was worth it. You’ll be suprised how small the size is..

Thank you so much to one of my beta testers <3 and who helped!

@NanoBitGJ - He’s really active and providing a lot of feedbacks, hopefully bugs wont be present.

@Tronythecombat - providing collectables animations before I put the original from the game.

@AG_AHMAD - Beta tester too and provides feedback..

Im quite suprised a few of them are not active, fred has a job now :(.

What are the changes?

-Blue Polter from Polter Mode mechanics are changed, instead he will move randomly in the side rooms. Press him as possible..

-You cant move until you deal with polter..

not much has changed, really.

Circus Mode is not available at the moment as the main game would consume a lot of ram, so instead im making a seperated app. You will need to complete 1.5 to play it..Currently CMode will also be ground to up/recoded.

Not much to say anymore, but thank you everyone for being patient! Happy Mobile Gaming!!



9 comments

Loading...

Next up

Freddy, Nonnie, Aicka, Foxy

Yup... WE ARE SO COOKED

Happiest Day

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

Szayel Aporro Granz - Bleach

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM