2 years ago

Be prepared for:

#FridayAtFreddys




15 comments

Loading...

Next up

The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

Trying out liminal space vibe. Any feedback would be appreciated

Into the Water

FIND ME .... MICHAEL!!!!

Something I'm working on

outer wilds commission

getting ahold of unreal