Next up
Finally managed to redesign the cleansing bar and improved the teleport
Ai looking great, changed the enemy health sistem
I don't like crowded UIs !!! and i hope that you don't to :) That's why the health display has been dynamicly implemented into the surrounding enemies.
Started adding background low detail trafic and new ingame events
That second right before you get destroyed
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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