The bedroom was gradually filled with objects and furniture. The video also shows the basic control mechanics...
CONTROLES
It is important to note that the cursor will be missing in the final version of the game. All interaction will be available all over the screen - if you want to turn on the light, touch the lamp...
Turning the head is done by swiping across the screen, that's all.
VISUAL
The post-processing now includes a fisheye and a vignette that darkens the edges of the screen.
I don't want to add quality control settings for shadows or textures. I'm counting on good optimization by reducing the resolution of the 3D space display.
> That is, in general, the visual that you see on the video will be in the game.
I hate to modelling plants...












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