
been thinking about adding some post-game levels to Slice Night 2, so i made 1 extra level today, i will most likely make more, and if i end up satisfied with the amount i create then i'll update the description to show the true number of stages
Next up
to celebrate the 5-ish year anniversary (sorry im late), heres a remake of the cover/boxart
completed development. scavenge for gems and progress through a thoughtfully creative platforming adventure, with Zoe herself providing more than just her two cents. explore the outer reaches of reality and the inner depths of Zoe's mind!
The Problematic Orb: coming soon
https://dynastylobster.itch.io/slice-night-3-slicer-of-the-7-dre⦠SLICE NIGHT 3 is now OUT
Collect Gems in Zoe's Journey to unlock more levels
OMG SLICE NIGHT REFERENCE IN SLICE NIGHT????
Small devlog on Slice Night: What's Motu Up To
Moving platforms are exhibiting some unintended jankums
i hope i can find code online i can understand well enough to plug in to my game In other news, It's a nice day outside today credit to @Fauxvoid
for getting them this far
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.










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