
been thinking about adding some post-game levels to Slice Night 2, so i made 1 extra level today, i will most likely make more, and if i end up satisfied with the amount i create then i'll update the description to show the true number of stages
Next up
https://dynastylobster.itch.io/slice-night-3-slicer-of-the-7-dre⦠SLICE NIGHT 3 is now OUT
completed development. scavenge for gems and progress through a thoughtfully creative platforming adventure, with Zoe herself providing more than just her two cents. explore the outer reaches of reality and the inner depths of Zoe's mind!
Collect Gems in Zoe's Journey to unlock more levels
to celebrate the 5-ish year anniversary (sorry im late), heres a remake of the cover/boxart
Small devlog on Slice Night: What's Motu Up To
OMG SLICE NIGHT REFERENCE IN SLICE NIGHT????
Moving platforms are exhibiting some unintended jankums
i hope i can find code online i can understand well enough to plug in to my game In other news, It's a nice day outside today credit to @Fauxvoid
for getting them this far
The Problematic Orb: coming soon
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?










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