Next up
Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!
Test level created on Flowlab; SOL developed on Unity
SOL - Proof of Concept | Progress Update 3 is out NOW! You can now see what I have been up to while at college:D
This update has a focus on the combat systems and particles, with a little treat at the end!
I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!
There was more to it, but yeah:D
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Been practicing some pixel art so I can get ready to start working on SOL again this summer after college.
I forgot to record the progress, so I won't be able to have time lapses for these:( Hopefully I'll remember next time!
Working on some cutscenes for the introduction of SOL... More progress coming soon! The Organ is only but one shot of the first cutscene - and it isn't even finished!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.
Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot
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