
Been working on bridges in my game #TwelveSlotSaloon!
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It's hard to notice, but I got a really nice shadow effect working on the player whenever they go underneath a bridge.
Next up
Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.
One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.
animating my forever wip
This week, I've been working on adding new tools to my game's battle system. I really like how enemies look in the game, and I hope I'm able to make more soon!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Preparing to launch The Twelve Slot Saloon on Kickstarter! If a time traveling cat RPG sounds interesting to you, consider following the pre-launch page on Kickstarter! https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
Working hard making backend code, so I can add more systems to my game. (Made this for fun.)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on polishing up the code for #TwelveSlotSaloon What would you write for this essay?-
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