Game
The Curse of Maggie's

1 year ago

Before more people asks... The Curse of Maggie's production will start in February (or that's what I estimate at least).


I must clarify that I've been working in many other projects besides TCOM, and right now they are three on-going projects, one being confidential, other being for an animated series on YouTube and lastly is TCOM.

But I estimate that around February I'll be fully working on TCOM, and certainly, with the new experience acquired I can deliver some high quality results for this game. Chances are that I may invest money to get voice actors, artists, and resources, but who knows!

I apologize for the lack of updates, but I needed to clarify this because I'm not only busy with this game. Stay tuned.

Oh, and BTW, it's funny cause February is the exact month when I started the game's production for the other TCOM version as you may remember. XD

1


1 comment

Loading...

Next up

I still remember...

The Curse of Maggie's | Official Announcement

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!