Game
Gigaform
12 years ago

Beginning


Here it is, my first game. Gigaform is a challenging platform in which you try to…well, beat it. There are only two ways to fail, you’ll die or time will run out. The objective is to make it to the end before those two things happen.

So, my to-do list for the game:

  • Design level (the game is just one 800x6000 level. The size is likely to change)

  • Design Enemies/Obstacles. I can’t really say what the enemies will be yet, but the obstacles will be the mid-air platforms and spikes

  • Find/Create Soundtrack. I’d like to either make or find some decent 8-bit music for the game, maybe something upbeat.

I’m about 25% done with the game as of now, more to come. I hope to have it finished by January 15th.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

My D&D art for my family so far (WIP if you couldn't tell)

Regional Bulbasaur. #Pokemon