Game
Gigaform
12 years ago

Beginning


Here it is, my first game. Gigaform is a challenging platform in which you try to…well, beat it. There are only two ways to fail, you’ll die or time will run out. The objective is to make it to the end before those two things happen.

So, my to-do list for the game:

  • Design level (the game is just one 800x6000 level. The size is likely to change)

  • Design Enemies/Obstacles. I can’t really say what the enemies will be yet, but the obstacles will be the mid-air platforms and spikes

  • Find/Create Soundtrack. I’d like to either make or find some decent 8-bit music for the game, maybe something upbeat.

I’m about 25% done with the game as of now, more to come. I hope to have it finished by January 15th.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

it happens

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Mephisto Pheles - Blue Exorcist

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.