Here it is, my first game. Gigaform is a challenging platform in which you try to…well, beat it. There are only two ways to fail, you’ll die or time will run out. The objective is to make it to the end before those two things happen.
So, my to-do list for the game:
Design level (the game is just one 800x6000 level. The size is likely to change)
Design Enemies/Obstacles. I can’t really say what the enemies will be yet, but the obstacles will be the mid-air platforms and spikes
Find/Create Soundtrack. I’d like to either make or find some decent 8-bit music for the game, maybe something upbeat.
I’m about 25% done with the game as of now, more to come. I hope to have it finished by January 15th.
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