Game
Gigaform
12 years ago

Beginning


Here it is, my first game. Gigaform is a challenging platform in which you try to…well, beat it. There are only two ways to fail, you’ll die or time will run out. The objective is to make it to the end before those two things happen.

So, my to-do list for the game:

  • Design level (the game is just one 800x6000 level. The size is likely to change)

  • Design Enemies/Obstacles. I can’t really say what the enemies will be yet, but the obstacles will be the mid-air platforms and spikes

  • Find/Create Soundtrack. I’d like to either make or find some decent 8-bit music for the game, maybe something upbeat.

I’m about 25% done with the game as of now, more to come. I hope to have it finished by January 15th.



0 comments

Loading...

Next up

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Cash Banooca

2d lighting experiment

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

ooh yes..