Well I didn't. Well as of late. So, I'm just gonna fill yall in. Hi, I'm Fruppet, I'm the teaser turned story writer turned director of Multiversal Maniacs. If you don't know what this is. Pretty Much.
Obviously this is if the story was put to like... minimal standards, but this is the core premise.
Multiversal Maniacs is a very big abbreviation of Five Nights at Wario's: Multiversal Maniacs. For the people who are joining us from the Undertale community, FNaW is a take on FNaF but with Mario Characters. There is more and the creator, WwwWario has made a part 1 to the lore of the franchise, if you wanna check it out:
https://www.youtube.com/watch?v=nTbgzu7a0dw&t=1s
Here ya go, don't feel entitled to doing it though.
For our FNaw Fans who may have not heard of Undertale (highly unlikely, but they may not have played it) Undertale and its predecessor Deltarune are RPG games made by Toby Fox, in which you control a soul in battle. Fight or give Mercy, you decide, funny bone man, number 1 rated salesman, blah blah blah, you get the gist of the game.
Now, that's out of the way, what the heck do I mean including this in both of these communities? Well, Multiversal Maniacs is a take on a fanstory (non-canon to any form of lore in any of the series, more on that later) in which you control Wario, the Main Character.
The damaged clothing will make more sense in the game, but for now I'm gonna leave it unknown. If anyone wishes to provide a form of custom Spritework for Wario, because I personally suck at Pixelart, I wouldn't mind the help, It wouldn't be for like, every area in the game, that would just be too crazy, I'm not gonna force people to do that part, all I wish for is the character spritework.
Anyway. Some of you are probably thinking, what's the premise of the game? Well, Wario will have to defeat a big bad, who has taken over his universe on the day of his factory opening (Again, check out WwwWario's channel if you wanna know why Wario opened a factory), now Wario and his friends have to get back to their universe and beat up that big bad. Pretty simple right?
Of course this is an Undertale Fangame, more specifically a Deltarune Fangame, so you're gonna encounter some enemies.
Spoiler, this is (hopefully) one of them. Meet Tormoss. It's a gust of wind brought to life by the 'ruler' of the first universe Wario is forced into, they live in the forest near a factory...
Not the best, but the design is less of an official design and more of a concept, theres not really any moss in the un-spared design. Think it's obvious which one that is.
I don't wish to give away anymore info on the game at this point, mostly because I've barely even begun coding, let alone got past the story making and dialogue writing. But I do have some Very important news. Before this post, this game was going to be coded in Unity. I don't know why, it just was, but it is now being made in Gamemaker Studio 2. Why? Well for one it's a new experience, Two, it's the same software the original Deltarune was made in, and I want to keep the same software. IDK why either .w.
So for now that's all I leave you with, so whenever I post on this page again. Chao!
(For those seeing any post from me for the first time, yes, I know that isn't the correct spelling of 'Ciao'.)
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