Game
Crash Simulator 18
8 years ago

Beta 0.2


Latest News

Beta 0.2

We are happy to announce that Beta 0.2 is been released with the brand new car! Retro Car from 80’s is now available to you with its own campaign consisting of 6 drift based levels. We added couple interesting objects to Free Level to make crashing of your car more interesting and we also added new interior color to match with the new car. We added couple features that you have been requesting such as rotatable camera and ability to switch cameras in the campaign. Also, lots of bugs and errors mentioned in the requests were removed.

Beta 0.3

We want to mention that Beta 0.3 is in progress and it’s going to add new car as well, but also we planning to make the Free Level much more interesting with lots of new objects and obstacles. Follow us on Instagram to stay updated!

Full Version

Now you can only download Demo version for free while the Full Version will cost you £1.99 ($2.6), this was made to raise some fund for the feature updates. The Full version of the game has and will have the full pack of cars with all the features, skins and interior colors.

You can download the full version by this link!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Just a Pico sprite

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.