Beta 1.2 Dev Log
Release Date: 9 Oct 2019
Version: Beta 1.2
Overview
Save data from previous versions won't be compatible with this version.
Beta 1.2 comes with 16 improvements.
2 New Features
Added 2 new types of resources: Ink and Gunpowder.
Space above and below the main road will be filled with Resources. The player can assign workers to gather them directly.
5 Fixed bugs
Fixed the bug where moving mouse rapidly sometimes, lets the player place buildings in overlapped obstacles.
Fixed the bug where the Resources Interface and Weapon Switching Interface is visible on top of the Negotiation Interface.
Fixed the bug where using teleport while riding a horse misplace the horse in the wrong position.
Fixed the bug where the player can't close some interfaces (such as Civilian Manager) before entering the tutorial.
Fixed the bug where sometimes, enemy AI gunshot damage the player behind obstacles.
3 Fixed bugs that need verification
Fixed the bug where sometimes, new game and restart function is not working properly.
Fixed the bug where 2 characters sometimes, get sorted in front of the obstacles (sprite sorting problem).
Fixed the bug where sometimes, the character's lamp and torch animation don't get played.
6 UX Improvements
Added an interface to explain that holding down E will cancel Teleportation.
Hitboxes of all the miscellaneous buildings are adjusted.
Resources gathering activities can be found in more buildings.
Enemy AIs are more aggressive and move overlapped each other less often.
Give the player more delay time to perform Deadshot (Press F + Hold RMB).
Placing buildings will require more space between buildings.
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