Next up
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Previous work in debug
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Making it harder for you.
Cooking something.
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Came back from work to work in Blender again. What have you been modeling lately?












17 comments