Game
Revalued Events
6 years ago

Beta published!


Since this project is going to take a long while to be finished (and also i've kinda lost the will to work on the game for now) i've decided to show you what i've done so far!

Please don't judge the game by it's graphics yet, the graphics will defineltly be improved once the demo is finished (also there are some placeholders, for example the background in the Moth Fight isn't made by me, i can't find the artist who made that but once i find them i will credit with their username, and for valet's sprite i used as reference a google image, so expect them to be changed)

Glitches! Thankfully i haven't found any game-breaking glitches but there are some normal glitches in dialogues, collisions, animations, but i'm working on fixing them.

Also there are a lot of un-accessible rooms, that are going to be accessible once the demo is done,

I hope you'll enjoy the beta of the demo of the game! xD

Please let me know all the glitches that you find!

EDIT: besides the wolf battle at the start of the game, there aren't any other enemy/boss fights in the beta, but this will be changed as well once the demo is done



0 comments

Loading...

Next up

We are under attack!

Microsoft Windows XP Unprofessional (windows logo prototype)

An infected room from the second part of Cybel ! Are you up for some cleansing?

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.