Total 9 builds were tested to eliminate all errors.
About 50 bugs report were solved in a span of 3 days. Angelo is a monster.
This AU features "special moves" - each Monster has this special ability they can use during fight. To be specific, they use it passively during another moves. For example, Papyrus can hit you with his pointer to create blue bones barrage that prevents you from moving. Those moves can distract you and lure you into trap.
Papyrus has 3 special moves - Gravitational Shift, Disciplinary Rhythm and Steady Strike.
Lomolom made around 24 animation frames to make smooth indication for all Papyrus special moves.
Charty_TY created 5 different soundtracks for Papyrus fight.
RSblasnever made 12 talk sprites for Overworld dialogues. All dialogues in AU will feature detailed sprites for talking characters that easily demonstrates their emotions and feelings.
I asked all testers leave their opinion on played game. This is their answers:Graphics: 9,5/10
Music: 9,75/10
Gameplay: 9,5/10
Plot: 9,25/10 (traitors)
Total score: 9,5/10
At the first playthroughs, the game seemed difficult, but why would the game be simple? The dialogues are funny, to not say hilarious.
I got really excited with all the animations. The slaps mechanics are my love, especially as it is well used in the wave attack, I adore it. A special plus is the way it's shown in the animation. The plot is interesting, but I'm waiting for the sequel. All the characters seem to be alive, even Migosp.
As a player who has left the fandom since 2021 and has never touched any fan games released during this time, I can say that I was able to adapt quite quickly here. For sure the game is not easy, but I have not observed any unnecessary strict timings and unreal patterns.
a lot of beautiful attacks, they make you look like a dog. gaseous water solo.
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