Next up
Fixed water rendering (It was broken since I added ambient occlusion)
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
Made a logo/title for the game! (All buttons on the second screenshot are temporary)
I might add night for some levels or a day/night cycle in the infinite mode. What do you think about it? Would it be an interesting feature? I also made the default car model which you can see here!
Render distance of 13 chunks
Adding a debug mode :)
Next thing I'll add is a chat I think (for commands) and I have to fix a bug where when changing the number of chunks to load, it teleports you
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
I added "coins" to my drifting game! They're useless for now but it's still cool in my opinion.
Fixed the 1 block gap for the reflections
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