
BGP (June/July DevLog): Pre-Kickstarter Madness!
We'll be doing these instead of the usual monthly writeups on the Yotes Games blog. So subscribing to our YouTube channel will keep you up to speed on everything!
https://www.youtube.com/watch?v=bRqmuhbdCAY
Next up
Off to a wicked fast start in 2022! Spring truly brought some great improvements to the game, and all our Patreon backers get to play it first. https://www.youtube.com/watch?v=veilXnzqajI
We made a big OOF and pushed out a build missing the extremely VITAL ability to swap out your newly caught ponies with the Gem Storage system in Town Hall!
So we patched that up just now and you can download the fixed 0.5.5 build on Itch and GameJolt!
Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies
The first public demo since the Kickstarter's launch is arriving on August 25th! Until then, our backers and patrons get to play around with the new features we've been adding over the past year. https://www.youtube.com/watch?v=maErKsKlsZg
We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)
Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. 🐝
Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!
Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!
The beefiest update yet, and we're still not finished! More demos to come by year's end! https://www.youtube.com/watch?v=O-tsNPJW7Y0











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