
BGP (June/July DevLog): Pre-Kickstarter Madness!
We'll be doing these instead of the usual monthly writeups on the Yotes Games blog. So subscribing to our YouTube channel will keep you up to speed on everything!
https://www.youtube.com/watch?v=bRqmuhbdCAY
Next up
The first travel trick we HAD to make sure was fun was the Surfing mechanic. 🏄
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
We started with a very Gen3-esque #pokemon art style for the human characters, but ended up going with a more Gen 4 "Powerpuff" look. Allows for more expressive faces this way! 😄
Joyance is Here to Welcome the New Year! 🥳
- art by SugarMorning⛅️
VS Match let's you pick from a crazy variety of arenas to duel in. ⚔️ (Unity's UI ScrollView came in clutch.)
Hope ya'll had a Merry one! 💚 #BattleGemPonies #MerryChristmas
We made a big OOF and pushed out a build missing the extremely VITAL ability to swap out your newly caught ponies with the Gem Storage system in Town Hall!
So we patched that up just now and you can download the fixed 0.5.5 build on Itch and GameJolt!
The first public demo since the Kickstarter's launch is arriving on August 25th! Until then, our backers and patrons get to play around with the new features we've been adding over the past year. https://www.youtube.com/watch?v=maErKsKlsZg
#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)
Moves like Wonder Bolt here are an example of the 2010s brony era DNA embedded into this game. ⚡










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