Hi everyone. It has been some time since I last talked but I have been busy. I have been working on TJOC and the new game a lot and I have a few things to talk about. The living room is put together and is now ready for testing. As for the new game a lot has happened. It now has a name, a lead artist, a tech support, game designer and programmer. I will talk about it more when I get more art/ a free demo for it ready. I think you all will love it as it will try to be most games in one (not really but you get the point). I don't have a released date yet for either one but I do see them showing up in the near future. That is all for now. Bye :)
Next up
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
a drawing I did because I was bored😪. But I love how it turned out.😊
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
2d lighting experiment
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Minecraft battle: NOOB vs PRO vs HACKER vs GOD: BUILDING BEN 10 in Minecraft










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