Game
Selne
3 years ago

Big question for you


When creating and compiling the game I focus on all 3 platforms (win, linux, mac), but I would like to reduce the time of work as well as the compilation itself and uploading files to update. What platform do you guys play on and should I mainly focus on? I'm not talking about I'm pouring over the others, but they will be updated later.

Thanks for the feedback

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Hi :D It's my first game ever and to start about making games I chose Godot. He and his docs are AWESOME! PS: Link about my first game Selne (survival): https://gamejolt.com/games/selne/730095

Hi and hello. From few days I'm in hospital. I'm not working about the game because I've got a hemical incydent and next few days I spent here. Have a nice day

Xono :)

New Update!

Alpha 0.0.2: Added first tables and game version info

Alpha 0.0.2-p1: Fixed tables

Alpha 0.0.2-p2: Fixed menu buttons (In release don't working)

Alpha 0.0.2-p3: Fixed background render

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

New Selne icon/avatar :D

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Alpha start but not public.

When Game was get a basic mechanics and world will be added to alpha testers (must get key) First look to title screen (0.0.1)

[Resolution: 1280x1024]

*Small* changes about Main Menu

I'm working about this Main Menu and I'm asking you about your opinion. It's better from the last update?

(Buttons will change style)

Zombie in action! #GameDev #Art #PixelArt

Update Alpha 0.0.3: Added login to gamejolt account and basic advancements system :D I'm trying fix error about animations