Hi, folks!
As promised, I got a lot staff managed to do. Lot experimented.) The hardest part was to keep everything in one style, but seems I got it.
Added a new enemy - Sharks, experimentally, actually still thinking about it, maybe I will totally remake them later)
About Sharks:
You canβt drop a balloon on a shark
They are fast and defend ther sweet treasures)
You always can escape them.
They fear explosions and rocks
Beware of Sharks
Also I spend a lot of time with the fullscreen support, and in the end had to make a compromise.
Letβs call this build PreAlpha.
Change note:
Fix Fullscreen Support bug
Fix Collisions bugs (most)
Added new Enemy (Sharks)
2 New Levels
Saveble Setting
2 types of Control (Holding, Targeting)
Added Highscore access from Main Menu
Fix Highscore bug
Redid some graphics
Some new Easter eggs)
Your Highscore is now always on screen
Well, Thats all for now, hope you enjoy it.
A New Update comming soon)
P.S. Thanks to my friend(Stasya Fatueva, Alexandr Rubakov) who have tasted and help me balance my game.
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