After releasing Ultra Grass Simulator 2014 I’ve gotten lots of great feedback. Some people have even suggested that I make a sequel. A sequel of a game made specifically for 2014. Think about it. Back on topic now. In return of all these nice comments, I decided I’ll add a big update to the game. This will include new maps, new screens, new effects, and more. I can promise to you that this will create the next generation of grass simulators. I will get started on this as soon as possible. Although I love all the appreciation, something makes me sad. This thing sometimes makes me have to cry myself to sleep. Many people are giving this game great feedback, but aren’t rating the game. As many of you may know, rating the game raises the awarness of the game. This could really help in getting me a few pennies so I can convince my grandma I have potential, aswell as encouraging me to continue working on Ultra Grass Simulator. Thank you for using your precious time to read this article. Expect more features and fun for Grass Simulator, soon. Also, if you want to suggest anything for some reason, leave a comment.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect










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