Game
FNAF: Springtrap Genesis

7 months ago

BIG UPDATE !!!


I have decided to SCRAP the idea of a "survival demo" and instead work on the story mode ENTIRELY. As I've been working on the game, I realized everything is very badly programmed, so I'm deciding to completely rework everything from scratch.

Characters + map designs will stay the same!!! I just need to redo the programming. If things go well, hopefully i could have a demo of one specific chapter out soon. Thanks for all the support!

-Huzail



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A creature of your likeness. What is that?

BIG UPDATE + TEASER !!!!

New look for the game! PS: Springtrap is both the main character AND the main villain. A bit hard to explain, you'll have to wait and see. ;)

Wanted to share some development updates.

( Ignore the lack of shadows, turned it off for performance )

- Flashlight

- PISTOL !!!

- Cameras

I've been working on a new night for SG. Would love to see anyone try to guess what this is based off! I had a bit of SAW / Lucas' level in RE7 as inspiration for some of the set.

First Devlog !!!

Hi! Huzail here. I have no idea how to write a devlog 😅, so I just thought I'd share some WIP pictures of the environment so far!

The environment I showed off in the trailer is already a bit outdated, as I took to make a lot of changes.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.