Game
Commanders of the Wicked
4 months ago

BIG Update for the Pre-Alpha Demo!


Hello, everyone!

Today's update contains a major overhaul for combat visuals! Gone are the days of not seeing your glorious Fiends battle the enemy, now you can witness every Fiend in combat!

This update also allows Fiends to have the chance to evade incoming attacks! The notes for such are as follows:

  • Melee attacks have a chance to be evaded. The odds of this happening improve when the attack's target has a higher Agility stat than the attacker.

  • Attack spells have a chance to be partially dispelled, reducing damage. This can only happen when the spell's target has a higher Power stat than the caster.

    • There is also a lower chance for attack spells to be entirely dispelled.

  • Evading and dispelling attacks is easier for Fiends that Guard on their turn.

    • Note: Counter Stance does not count as Guarding in this context.

The update also contains some miscellaneous bug fixes.

Download the updated build today! (Or whenever you get the chance, really.)



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