Game
MythBox
9 years ago

Bigfoot, World generation - Mythbox DevLog 13


This week I did a lot more than last week, I figured out Bigfoot’s behaviors and I worked a lot on the world generation to optimize it. I added the stone PickAxe, before you were not able to craft it.

Bigfoot behaviors:

Run away when you are close.
If you attack him with a ranged weapon like a bow he will come and find you…. be prepared. He will be attracted by berries and bushes.

5d0b3a337e370.png
5d0b3a34dd344.png
5d0b3a361cd86.png

World generation:

The world will be separated into different huge chunks. When they are in sight, they split in normal chunks, when you go away, these big chunks reassemble themselves.

5d0b3a3743661.png
5d0b3a38f1349.png
5d0b3a3a43301.png

See you next week :)



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I made a small jungle house.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Art made for my friend @ungerbibs . Much love for this <3