Game
MythBox
9 years ago

Bigfoot, World generation - Mythbox DevLog 13


This week I did a lot more than last week, I figured out Bigfoot’s behaviors and I worked a lot on the world generation to optimize it. I added the stone PickAxe, before you were not able to craft it.

Bigfoot behaviors:

Run away when you are close.
If you attack him with a ranged weapon like a bow he will come and find you…. be prepared. He will be attracted by berries and bushes.

5d0b3a337e370.png
5d0b3a34dd344.png
5d0b3a361cd86.png

World generation:

The world will be separated into different huge chunks. When they are in sight, they split in normal chunks, when you go away, these big chunks reassemble themselves.

5d0b3a3743661.png
5d0b3a38f1349.png
5d0b3a3a43301.png

See you next week :)



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I-Buki

Mio-Da!

Ibuki Mioda!

not the greatest house, but it's a house! :D

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Got some fun collectibles in our game, Path of Kami!

Annie of the stars

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D