It has been long time since the last update.
I have been a bit lazy with this project but I really hope I can get all the major features done this summer.
This update is pretty small but now that I have implemented all the gameplay mechanics I can soon start remaking all levels and add other cool stuff.
Gameplay
Player can now do airdash (Double tap move button in air).
(The airdash doesnβt yet do any damage to enemies)Changed the stomp animation.
Enemies
Basic enemy AI is now simpler and better optimized.
Removed temporarily the ability to jump from basic enemy.
Fixes
Fixed bunch of little bugs and animation errors.
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