Game
Bit Warfare
10 years ago

Bit Warfare - Playing With Colors and Upcoming Plans


While taking a short break from studying for my upcoming exam I’ve managed to apply a few optimizations I’ve been mulling over the past few days. Also curious as to how the levels would look when I fully implement color paletting, I went ahead and applied an array of colors (I believe only 4 bit?) randomly across the level generated. The result is a pretty psychedelic look. While applying colors to materials on the fly in unity is, albeit indirectly, costly resource-wise, it would be far better than the alternative — creating 64 color variants of each block, then impleneting them into the corde… Makes me shudder.

The next two steps I’ll be taking will be adding smaller block support and saving / loading features. In the future, levels will be saved toward an online account where the level will be saved on the server.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Have a good Boi

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Explosive domino effect

Double Rainbow!!!