Game
Project Entities: Blame
13 years ago

BLAME Changes and Concepts


BLAME is going to undergo massive changes in the near future. The alpha versions will be an ebb and flow of “proof of concept.” Some of the ideas I have aren’t fully fleshed out, but what does make it into the final (and even the beta) product will have a lot more substance.

As it stands now, BLAME has one “victory” condition and one “failure” condition. In the finished product, there will be a few different victory and failure conditions. These victories and failures will unlock Achievements which will help flesh out the story for those who wish to unlock them. Not only that, but certain elements in the game will be hidden away. These secrets will also unlock new pieces of the puzzle, but there’s absolutely no pressure to find them (unless you want that ultra secret Achievement, or the super special ending).

Now, hiding away elements of the game might seem gimmicky, but I want to capture my favorite aspect of video gaming. Easter eggs, hidden features, unlockables, and all of the other secret stuff in gaming that has inspired the imagination. They won’t be necessary, and the game will have a good amount of game content besides the secretive stuff.

There’s another feature which I really want to implement, but I’m not sure that it will fit within this world. Since the world is still in development, I’ve still got some things to test out, but if it works out there will be room for some pretty cool features to be added on top of it. Until it’s official, you might be able to find pieces of it in later builds, but if I said what it is right-out, well, it would defeat the secretive nature of the game.

Bang.
~CV



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Strange Umbrella

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/