So during V1.2's development, I was actually using a different version of ABC during the development of V1.2 and it's additions. V1.1 has differences to V1.2 and changes not present in both V1.0 and V1.2. Most notable change was Blood Heal not give an ATK and MAT buff, but instead gives Hp Regen in V1.1. Now during development of ABCMV, I'm conflicted whether to make it give the Offense buff or Hp Regen. Whatever the case is, just note both Blood Heals are different from one another
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
Only true badasses may pass! #conceptart #art #gamedesign
Explosive domino effect
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!










0 comments