Game
Bloom
12 years ago

Bloom Released!!


Bloom is out and ready for you to play! Woo!

Grab your keyboards and head on over to the game page to take control of James, a boy with plant power, and rescue your sister from the Evil(?) Salty the Fox! The game is an homage to N64 platformers and features:

  • 4 unforgettable zones

  • 225 Objects to collect (and a secret ending for those who collect them all)

  • 10 characters with unique personalities

  • N64 platformy goodness!

  • An original soundtrack composed by Samuel Widzy

  • A magical storyline focused around James and Jasmin, two siblings from the world of Arlon

We have also uploaded a ton of new screenshots, and will upload the OST and trailers throughout the week! We have a whole week of cool Bloom events planned, including a live speed run at 9PM Pacific Time tonight!



2 comments

Loading...

Next up

I worked on GUI all day yesterday. Update coming today!

Is this too crowded?

Main menu for Fruit Factory! IT HAS FRUIT, AND A FACTORY

Part of the level select...

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?