Game
UNDERTALE: Green Hell

2 days ago

Blooming Heartache, the prelude to Frisk's fall into the Underground, is being worked on as a side project.

It is a single battle, and the story behind it is this:

Before Frisk falls, Flowey kills monsters for LOVE.
He attacks Toriel and...well (image)




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JOIN THE OFFICAL UNDERTALE: GREEN HELL DISCORD

https://discord.gg/udFfPWUCGz

Blooming Heartache preview video!

@KaosKing

I shouted at you (not literally, yk what I mean ) about having made a new thumbnail for your game if you wanted to use it.

Here it is (I don't know if you can send pictures to someone on Gamejolt)

Devlog Update and Video

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New Moldsmal encounter/cutscene Enhanced Moldsmal attack (for this fight) New Tabby talking animations.

Music by @TeamTranexOFFICIAL ! Check out his games!

So I have a plan for the updates:

BETA V2 = Release 0.7.0 (Next Release)

DEMO = Release 0.8.0 (MiniBoss addition)

FULL CHAPTER 1 = Release 1.0.0 (Adds the end boss and fixes up bugs)

CHAPTER 1 PATCHES = Release 1.0.1 - 1.0.9 (Fix overlooked bugs)

Blooming Heartache video update.

This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:

Despair, a Toriel Megalovania

I'm thinking of potentially releasing an updated test build, or a BETA V2. It will most likely have a few errors and/or bugs, but if yall are okay with that then I'll release it.

Just so yall know, I'm still looking for Music artists and Spriters as well.

BETA V2 HAS BEEN RELEASED

(Devlog will be posted later)

Phase 2 is now in the works.

Phase 1 still needs a bit of bug fixing, but that shouldn't take too long.

(OMG, Flowey gameplay before Deltarune?)

I'll post a vid once I've got it recorded.

Devlog Update and Video

Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)

Made a new encounter, FROG N FLY.

Made a function that makes combined enemy attacks dodgeable with an arena size increase.

Working on Moldsmal attacks now.