Loading...
43
Game
Tactical Urban
1 year ago

blub




11 comments

Loading...

Next up

Working on the Fireteam overhaul (lost old save), the game runs slower because I'm recording and that means the recoil is crazy high, and the blur is so much it feels like you're playing an fps in your dream.

alot of core improvements, AND DELTA TIME!!!

more improvements

i think i should make this a game

Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models

I still can’t work on fireteam yet till summer break rolls around

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

v0.0.4a

*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*

updates in article and disclaimer on some update features

everything can change, nothing is final

Something is wrong with my shockwave 2

v0.0.3a

AI does not have any movement behavior yet

thanks to Activision for all the death sounds

the AI can die from shooting each other too

v0.1.0a will be the first major update, coming out next post, 2 weeks (these are smol updates)

3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer

this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine

CB2 Ultimate is finally out! Read below for more info!

Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster