Due to Phone Calls weren't helpful, I've decided to give an actual guide to how to defend the 'flavor-tronics'.
Once again, these contain spoilers, read it when needed
You can hold click and hover on door buttons and it will think you click them, not required but recommended. Same with the camera buttons.
Night 1:
She'll wonder around the place, but she's also a little fast, fortunately, denfending her is actually easy, just check on the left door, when she's there, close the door, however, her countdown will run faster if you turn on the door light for too long, leading her to disable the left door, to prevent that, it's best to check cameras if she's in them.
He works the same as Strawbie, except goes to the right, although due to no legs, he'll crawl slower, but goes to fewer places.
Night 2:
He's very agressive, he'll run to the left door, close at him immediately, he will bang at the door but it'll waste some power suply, to prevent that, you must have to watch him at Cam 1C to hold his place for few seconds.
Night 3:
His behavior might be difficult, due to him being the main mascot and also being the main antagonist, he'll be a bigger threat. Like Chuck, he wouldn't move when watched.
His laugh sound cues means he's closer to you, he'll enter the generator room (Cam 6), to prevent him going there, watch him in Cam 3A he'll leave instantly, if he's already in that room, sent an alarm to scare him away.
He also goes to the right door, whatever you do, do NOT turn on the light or he'll disable the door, when you hear his running steps, close the door immediately.
However, he's smarter and knows your door is closed, which he wouldn't attack and instead will run around (including him going to Cam 6) until the right door is opened.
Night 6:
Cherry will either go left or right door, Cherry acts like Strawbie and Marcus, Cherry does not enter those doors when Cherry is in cam 5.
Cherry makes a sound when you're in same camera as Cherry.
That's all folks, I hope this helps you well. :)
Important Note: They'll leave when they're knocking.
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