This is the first prototype version of the Bonnie Framework for Unreal Engine. Here are the features of this current release:
- Made the project for Unreal Engine 4.27 and it supports Keyboard/Mouse input and Xbox Controller input (except in the main menu). Demo build made for Windows 64bit systems.
- Added basic movement for the first person player.
- Added some basic mechanics like opening/closing cameras and using the flashlight.
- The night is 45 seconds per hour making the night 4.5 minutes long before it takes you back to the main menu.
- Some of the Unreal Engine starter content has been included in this framework since some materials/textures from the starter content is used in the map.
- Added a basic main menu with a basic options menu.
- You can set the resolution (2560x1440, 1920x1080, 1365x768, and 1080x720 options available), and toggle fullscreen in the options menu.
P.S. There are no enemies in this build of the project. The reason for this is because I am still waiting for a modeler to make an animatronic to demonstrate this project. Until then, this is all that I can provide.










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