

Bonnie (Model by me)
Next up
One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.
Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^
What's on TV today?
Added food
The Rat
Created a texture based depth shader for the face ^^
@Distant-Dimensions ![]()
is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
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before the quest ends on December 9 and you'll get Coins!
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Out of context wet bouncing hairball
SPIRAL Reveal Teaser
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)























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