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DEVLOG #2 Walk cycle animations for bonnie and chica are finished, getting the animatronics to walk around on the cameras will be hard to make look good and not jank as unity is weird sometimes, I finally added a monitor flip up animation shown in video
DEVLOG #1 Foxys ai is almost complete even though I just uploaded this page I have been working on this project for 4 and a half months now, the project should be done by july if I keep at this pace I will hopefully post devlogs everyday.
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)












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