Game
Kirby: Wacky Episode
3 years ago

Bosses are getting rebalanced in a future patch, I hear you all loud & clear!

I wanna thank everyone for the love today, you've made this release a success in my heart. Let's aim ever higher next time!




4 comments

Loading...

Next up

Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]

Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

Using two items in tandem can often bring about new possibilities. Here's 4 examples, with many more in store! #zelda #fangame #gamedev

Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

Summer is a good time to go water skipping, don'tcha think?

Kirby has been enjoying it very much!

Progress' been kinda slow lately, but I added new interactions to signs. You may sometimes find interesting tidbits written on the back too.

#zelda #fangame #gamedev