And this one is a biggie. The game finally has NPC’s. More specifically, players can finally spawn zombies. Currently there are 2 types of zombies, static and well, zombie. The static zombies can still hurt you but they stand still.
There are more exciting changes! Take a look at this change log, sadly there aren’t many of those changes. Most of my day was making zombies avoid blocks and well, it took me like 2 hours to fix the bug where zombies would just go flying (they would go in the sky like rockets or something)
Added sprinting(Shift)
Added zombies
Changes to netcode (you should expect better performace when joining rooms, also less chopiness)
Fixed blue slope being made of glass
Fixed glass shattering effect being out of center.
Improved the glass shatter effect.
EDIT: Oh, and ragdolls (if you can call them that) no longer clip through slopes and tetras
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