Game
Illumination: Black Sunrise
12 years ago

Brainstorm successful!


Today, I was contemplating how I could possibly add magic into the game, yet not give full access at all times to all possible Auras once obtained.

The solution: Sigils— magical items with symbols written on them which can be placed in an item (not yet sure what) to be used on the field or in the midst of battle.

There is one catch I wanted to add to the use of them. In the field, you can switch at will, as there is no immiment danger present. However, during battles, you can not switch them, as your life may be in danger at any moment.

So, taking your eyes off of your opponent to switch around your inventory would be foolish, wouldn’t it?

So, that’s the latest news for the game. A new feature that I think will work well, or so I hope.

Stay tuned for more soon!

Jeyson of CHG, OUT!



0 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

We are under attack!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

Update 2.627

New challenges & new effects!

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl