Game
Break Time 2
12 years ago

Break Time 2: To Go Announcement


In an earlier post, I mentioned a potential crash involving a lack of memory in the computer running the game. I stated that I had no real way of solving this issue. And this has been true.

Until now.

Ladies and Gentlemen, I’m proud to present the “Lightweight” Version of Break Time 2, humourously dubbed “Break Time 2: To Go. To save space and memory usage, the following has changed:

  • Hard mode has been removed, cutting the resource usage theorhetically in half.

  • As a result of the first change, I’ve been able to remove about half of the images files from the game. Reducing the file size aswell.

This version should be coming out within the next few days, this can also be considered an update so if there’s any bugs you’d like to report let me know in the comments.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Cash Banooca

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Got some fun collectibles in our game, Path of Kami!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic and Shadow as Pokémons. #Fakemon