Well, this post had to be done, sooner or later, but I knew that I had to speak about this, for me, android ports were a funny way of practising coding in Clickteam, due to my lack of understanding YouTube tutorials even if they were on my native language (Spanish), but it has come to a point where I just want to port MANY COMPLICATED STUFF (ex: JR's) cuz I know that if I don't do that my little kids fanbase won't be happy enough. And this actually has to change, also, the main reason of this problem is that I announce new ports without even knowing if I am going to be able to port it or not, so thats when cancellations or delays happen, I'll try to port stuff that I like, not stuff that little kids want me to do
3 years ago
Breaking the silence: adressing my main problems with Android porting
Next up
Always bet on nothing.
check steam
the page
I mean... maybe it's worth trying...π
POPGOES Recoded Android
2.0 update is now available.
Now the port is 1:1 with its PC version.
Enjoy.
29/11/2025
4/1/2026
Life is beautiful.
Pre-development vid, today I'll probably start to add touch controls and stuff.
(Audio doesn't work for some reason I still don't know)
Wait, I just realized that on August 30th it was the third anniversary of the Fredbear's Fright Android port and, consequently, the third year since I started doing Android ports.
Android, mmmmmm










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