Well, this post had to be done, sooner or later, but I knew that I had to speak about this, for me, android ports were a funny way of practising coding in Clickteam, due to my lack of understanding YouTube tutorials even if they were on my native language (Spanish), but it has come to a point where I just want to port MANY COMPLICATED STUFF (ex: JR's) cuz I know that if I don't do that my little kids fanbase won't be happy enough. And this actually has to change, also, the main reason of this problem is that I announce new ports without even knowing if I am going to be able to port it or not, so thats when cancellations or delays happen, I'll try to port stuff that I like, not stuff that little kids want me to do
Breaking the silence: adressing my main problems with Android porting
Next up
The man himself has spoken.
Demo releasing this weekend :]
https://youtu.be/hljqaFDgW0U?si=DX_ZxuiJsZN34sDn
Cutre Casa Official Teaser Trailer premiering in 2 hours!!!
Be sure to check out what my friend @Ace2077
has been cooking behind the scenes!!
Happy to help him with the Android port, love you bro.
Y'all really want ts or nah??π₯π₯π₯
POPGOES Recoded Android
Still happening btw
Today.
If Half-Life 3 is really announced tomorrow, I'm releasing the TRTF 2 Remastered Demo port this weekend.
Wait, I just realized that on August 30th it was the third anniversary of the Fredbear's Fright Android port and, consequently, the third year since I started doing Android ports.
31/10/2025










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