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Game
[ PAUSED ] - UNDERTALE: Lemon Flavor
6 months ago

[ BRIEF LEMON FLAVOR PROGRESS UPDATE ]


I'm back from the break to start focusing on LEMON FLAVOR Demo 1 again.

From the beginning, the default RPG Maker 2003 title screen has been unused. This has been done to make way for the warning and my logo.

In any case, "Still Sour As A Lemon" will be used for a custom title screen if it's possible. (Not that custom, but still, that's it.)

Well, there is a reading error in the warning text about UNDERTAKE instead of UNDERTALE, but that is corrected later.

I made some new Chipsets/Tiltesets for the prologue, but I had some problems with it.

So for now, enjoy this little teaser.



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Chara and Frisk in Lemon Flavor (yes, they are monsters).

UNDERTALE: LEMON FLAVOR REBOOT PROGESS! - # 1

I feel like I went in the wrong direction with BOUNDEDTALE. (And they need an apology XD)

(Read the article.)

Well, here's the release on "itch io."

This has the Test Build, so it's not THAT necessary.

Still, the "itch io" page will be updated along with the Game Jolt page once Demo 1 is released...

Hey... This might be interesting...

I've already finished the title/menu screen, name selector and some intro scenes. A member of a Discord server I'm on helped me with the follow-you-partner system.

Here are some screenshots of DEMO 1 "Reboot" running in EasyRPG and some NPCs.

BOUNDEDTALE Main Characters ported to an RPG Maker 2003 charset, I had to make Noelle shorter due to the sprite limit.

I loved Bob's sprite (Based on Emi's sprite from UNDERTALE: LEMON FLAVOR), and Frisk's sprite was definitely a bit difficult to make.

Well, no one asked for such a long teaser. But here, eight minutes of gameplay from Lemon Flavor Demo 1.

Changing some things...

UNDERTALE LEMON FLAVOR - Genocide Counter

(#spawnday)