254
7 months ago
Next up
Just did part of HUD, with input action widgets. Though, switching controller button style isn't possible, as it uses static data rows.
uhh, good nighte. no devlogs again, muahahahhahahaha
#FanartFriday crappy ahh fazbear, har har har (MS Paint, again cuz i like pixel art now)
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Basic enemy + damage indicator demo. Though i still figure out about making health and damage system to be more unique, not just static numbers
caption this?
Considering about PC upgrade (only graphics card and chassis cuz the graphics card called Sapphire R9 290 is too bigger)
#WarThunderSticker medal or icon that means literally nothing
Orang
No
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