Game
The Escape To Freddy's Saga

9 months ago

btw thanks a ton for 40 followers! We're hoping that we can live up to all your expectations to make this the best trtf fangame it can possibly be.


As for progress, I'd say we pretty much have the skeleton of the game finished. Gameplay's figured out, visuals are about 98% done, all that funky junk. The majority of work we have leftover is merely tying everything together, such as adding phone calls, general night progression, implementing game over screens, and the intro + end cutscenes.

Sounds like a lot, but they really shouldn't be too hard to get done. Hard part's the gameplay, which we've already more or less figured out, as we've confirmed that the max mode is pretty much confirmed beatable. If we're able to get all these done, you miiiiight be able to expect a release date around late november? But, we'll see.

Thanks again for all your support, we hope to see if you all can escape to freddy's soon!

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Hi happy easter i swear we’ll deliver more 2.0 news we just need to make it to the bottom floor

hey guys i said that i would be back later you are about to get owned by the terminator

In the 2.0 update, we plan to give the game more animation. This includes having a vent pop down whenever sugar is about to attack on that side, as well as endo 03's eye flashing her countdown. We're hoping this will make the game feel more alive

Shout out to Spring Mangle and Spring BB. 0 clue why they only appeared in One Nights At Springtrap’s 1 and then never again, but I view this as a wrong that needs to be righted.

Like, and least give them nightmare versions, sheesh.

new pinned post

Here's a guide to what each of the ETF characters are based off of.

Apparently it's more commonly known than I thought, but I need everyone to know that Five Nights at Fredbear's Family Diner has this thing as an Easter Egg.

0 clue what he's called, but I need him represented in more fangames right freaking now.

Implemented a thing where endo03’s eye will light up with different numbers to represent her countdown. This is because we thought it’d look neat. There’ll be more little additions like this to the characters because it gives +2 immersion points

Making the game compatible with shenanigans. here's this unused teaser we made for puppeteer before we decided to keep all the new dudes hidden

All updated lighting renders have been ported! We still have a lot to do, but this means great progress has been made