After the 5th boss battle players are unable to advance, This is something that came out of no where and was working at 1st but now its not allowing players to move on…
This has happen to stage 2-2 and 2-3 not loading and I can not find a way to allow the player to move on and trying to fix it nearly broke the game…I am testing everything I can…I am sorry for the problems this is causing players.
Next up
Im am giving the Vertical shump a go again before I go back to the Horizontal style. I even started making pixel sprites on apps or Krita to up the game on things.
Sooo Senkai Zero is my next game project in development
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
I added way more content and I am going to start to add the overworld features since the town is good where it is right now.
I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.
I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
New sidescroller is ready for pc download and HTML5 web version to play
Got a game coming, I know I am still working on an RPG and Shump but....Here's a new game coming.
Pepare for the next post when page is done
I uploaded a demo of my upcoming game "Blackjack the sword of Eastar"
There is a lot more to go but so far so good.
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
9 Years....Wow time flies....But still going cuz I got games still being made so let's keep it going!
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