So recently it came to my attention that while I was deveopling the game that the final boss was quite simple to beat. That was for me however as I had spent a lot of time testing the game so my in game level got quite high. I thought that people won’t find the final boss as easy as I did but I can’t be sure so if anyone beat the final boss to quickly (like one or two shots) please comment below and let me know if anyone had that issue so that I may fix the issue and publish an update…
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Made my first ever animation.
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