So recently it came to my attention that while I was deveopling the game that the final boss was quite simple to beat. That was for me however as I had spent a lot of time testing the game so my in game level got quite high. I thought that people won’t find the final boss as easy as I did but I can’t be sure so if anyone beat the final boss to quickly (like one or two shots) please comment below and let me know if anyone had that issue so that I may fix the issue and publish an update…
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Annie of the stars





















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