Next up
Added:
- Day/Night
- Trees
- SSAO
- New zombie type
- Bug Fix
UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
Added:
- Support for different resolutions
- More flexible game customization
- Save indicators
- Save timer
Fixed:
- Buggy save and load
My Simple Measure Tool
Bug fix.
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
Fixed:
- Inverted cars.
- Zombie lags.
- Optimization.
- Fix minor bugs.
Added:
- 3 new cities
- Variety of environment
Pather - Main Theme OST
Updated my game for the first time in 10 years.
Added the ability to play the game in the browser, but as an executable file. This game began my journey in game development, thanks to it I became a middle unity developer from an ordinary schoolboy.
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