The latest release(0.3.1) fixes a crash that occured when the player finished a level and solves a bug related to the tile selection menu. Cobblestone has a new texture and the player gets the boost from jump_blocks or boosters even if they touch multiple tiles.
Next up
Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.
Vertex Array Backgrounds Here’s a background example from 0.4.0
0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.
0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
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