- Hero re-spawns correctly
- Lighting spell doesn't get stuck when killing a hero
- Armor buff spell now works around buildings
- Selection outline show correct color when mouse hover
- AI now builds different buildings
- AI upgrades their cavalry
- Hero re-spawns correctly
- Lighting spell doesn't get stuck when killing a hero
- Armor buff spell now works around buildings
- Selection outline show correct color when mouse hover
- AI now builds different buildings
- AI upgrades their cavalry
0.2.3 is live!
New unit type, potions, graphic options and mini-map 'fow'.
Worked a bit on this project again and finished off 0.3!
Adding a new race soon!
New map, new building, new items and less bugs
0.1.5 out and ready for testing!
- Playable hero unit.
- AI turn back if base is under attack.
- Towers to help defend base.
- Various tweeks and bug fixes.
Making an rts/mobs and just released 0.1.5, any feedback, bugs or comments is much appreciated
New Patch or anyone who wants to test/play.
Any feedback or bug-report is much appreciated:)
0.1.6 out now!
- New cavalry units.
- Anti cavalry stat for spearmen.
- Can now choose building type for new bases.
Charging with cavalry is a buggy unbalanced mess, but its alot of fun!
Any feedback, bugs or ideas is as always welcomed.
Hero work in progress. Will be added on 0.1.5 within the next two weeks.
New playable Hero and faction.
1 comment