First off, I just want to say thank you to everyone who played Fnaf2 Demo! This game started out as just a quick little project for Luigikid's EXE Challenge, but seeing Luigikid, LiNX 4, and other people play and enjoy the game has motivated me to want to work on it more in the future!
For those who played the game all the way through and got the last note, you probably already know this, but yes, the game is getting a major update soon that will improve certain aspects of the game like gameplay, mechanics, sprites, etc., and also add new content that you will be able to access after Night 2!
That being said, the current version that is currently available for download will now be renamed to "Luigikid4EXEChallenge Edition", meaning that it will stay pretty much as is, and the next update will be considered the "full release" of the game!
However, the current version did have a few bug fixes here and there, so without further ado, here they are! (Bug fixes spoiled because all of them are from sections deeper into the game, so just in case!)
Added a
barebonesfailproof solution for the rules text file not appearing in some people's desktops.
The rules explanations have been made a bit more clearer.
Jaywire ("her") now attacks more frequently in the 8-bit minigame.
Fixed a bug that, if Night 2 was beaten on windowed mode, it would've remained in windowed mode. It now forces the game fullscreen.
Jaywire's under the desk attack has been slightly nerfed, giving you more time to react.
(Hopefully) Fixed a bug where Jaywire, while under the desk, attacks you when Balloonware ("me") is doing his multi-eyed face attack.
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